Scriptable Time-Tracker

Posted on April 26th, 2014

Simple, Lightweight, Universal Time-Tracker

This Simple, Lightweight, Universal Time-Tracker is an easy to use GUI for time-tracking. It’s completely scriptable which makes it an easy fit into any backend! If only I could find a suitable acronym to name it…

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DBTweener

Posted on January 26th, 2013

DBTweener Graphics Demo

A tiny, portable and extensible C++ Tweening framework. Inspired by the Flash based Tweener API and it’s C++ port CPPTweener. It’s contained in a single C++ header and source file and comes with a all of Robert Penner’s easing equations included.

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Paddlenoid!

Posted on March 25th, 2012

Paddlenoid gameplay screenshot

Finally ! The first version of Paddlenoid is ready for launch. It’s best described as a fusion between Pong and Arkanoid. It’s a free download for Android phones and tablets. It’s even got its own website: www.paddlenoid.com.

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Android In C++

Posted on March 27th, 2011

Stars on an Android

This is a tiny demonstration of using OpenGL ES in C++ on an Android 2.2 phone. It’s theme is ‘Faceinspaders !’ which is a small multiplayer game that I’ve been building in my spare time. The demonstration is part of my experiment in trying to port this code, which already builds on Windows as well as Linux to the Android platform.

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Wordclock

Posted on December 10th, 2010

This is a dutch wordclock. Much of the design was taken from this version. It tells the current time within 5 minutes precision in full dutch sentences. The video also demonstrates a mode where random LEDs light up and fade out again. For when the current time is not important for a while.

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RS232 to TTL

Posted on December 10th, 2010

RS232 to TTL DeadbugSince it’s ‘DeadbugProjects’ there should be a genuine deadbug project on this site. Here’s an RS232 to TTL converter mounted in a 9 pin D-SUB connector.

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Propeller Clock

Posted on December 9th, 2010

This is a propeller clock. It isĀ  a blade with LEDs which rotates at high speed in order to produce the image of a clock. Its function is based on the principle of persistence of vision (POV) and it’s really one of those gimmicky things that every engineer should build once.

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Moodlight

Posted on December 8th, 2010

This is the mood light I made a couple of years ago and have been meaning to document. It’s one of my first electronics projects but I still think it came out nicely. It’s the big ball next to the Christmas lights.

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UV Exposure Box

Posted on December 7th, 2010

The front of my UV Exposure Box

I’ve redone this website and I’m going to re-post all of my old projects, starting with this one, the UV Exposure Box.

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